3-6 min
Bike Stunt Rider

Bike Stunt Rider

Racing

Twelve trials tracks of ramps, gaps and whoops — carry your speed, and land at the angle the ground is actually at.

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Bike Stunt Rider is a free online trials game built on the one rule that makes the genre work: in the air you control the bike's angle, and when you land that angle has to roughly match the slope beneath you. Come down nose-high on flat ground and you loop out; come down flat onto a downslope and you wash out. So every jump is really two decisions — how much speed to take off with, and how to rotate before you land. On the ground the bike is stuck to the terrain, which means gravity along the slope is doing half the work: downhills are free speed and a steep climb needs a run-up. Twelve tracks build from a nursery slope to a gap you have to clear at full throttle, with a time limit, a crash allowance, and three stars for a fast clean run.

How to play Bike Stunt Rider

  1. Hold ▶ (or the right arrow) for throttle and ◀ (left arrow) to brake. On the ground the bike follows the terrain.
  2. Speed builds going downhill on its own and drains going up, so line up a run-up before a climb rather than braking into it.
  3. Once the wheels leave the ground, ↖ (up arrow) rotates the nose up and ↗ (down arrow) rotates it down. Nothing levels the bike for you.
  4. You land safely only if the bike is roughly square to the slope you touch down on. Too far off either way and you crash.
  5. A crash costs you one of the level's allowance and restarts you a short way back — it does not end the run until the allowance is gone.
  6. Reach the chequered banner before the clock runs out. Three stars need no crashes and under 45% of the time limit.

Tips

  • Lean back off a big jump. You take off nose-high, and if you do nothing the nose keeps dropping through the flight — a little back-lean often lands you flatter than you expect.
  • Landing on a downslope needs the nose pointed down. The slope is not flat, so "level" is the wrong target — match the ground.
  • Whoops (the rolling bumps on level 8) are ridden at a steady speed, not flat out. Getting airborne over the first one puts you out of rhythm for all of them.
  • The brake is worth using before a lip you want to drop off rather than launch from. Not every ramp needs full throttle.
  • A crash restarts you behind where you fell, so you keep the speed section before it. Wiping out just past a jump is much cheaper than wiping out just before one.
  • Chase the clean run first. Two stars for a no-crash run is easier than three stars for a fast one, and knowing the track is what makes the fast run possible.

FAQ

Is Bike Stunt Rider free?

Yes. It runs in your browser with no download, no account and no purchases. Level progress and your best star rating for each track are saved on your device.

Why do I crash when I land on what looks like flat ground?

Because the bike was not square to it. The check compares the bike's angle with the slope under the landing point, so a bike still rotating from the jump can be well off level even over flat terrain. Straighten up before you touch down.

Can I rotate the bike while it is on the ground?

No — on the ground the bike takes the angle of the terrain. The lean controls only do anything in mid-air, which is why setting up the take-off matters more than reacting to the landing.

Does it work on a phone?

Yes. The four controls are hold-down buttons laid out for thumbs — lean back and lean forward on the outside, brake and throttle in the middle. Arrow keys work on a desktop.

How many tracks are there?

Twelve, each with its own terrain, time limit and crash allowance. They run from a gentle nursery slope up to a final test with a single crash allowed.