1-2 min
Hole Eater

Hole Eater

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Drag a hole around a town square swallowing everything smaller than it — bins, then benches, then market stalls, then the bus.

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Hole Eater is a free online eat-and-grow game that runs in the browser with no download and no account. You are a hole in the pavement, and anything smaller than you falls in and makes you bigger. Everything else sits there, drawn faded, until you have grown enough to take it — so a run is a ladder: litter bins and cones first, then benches, then market stalls, and finally the bus parked in the corner. What stops it being a straight line is that a bigger hole is a slower hole, so filling yourself with cheap little things costs you the seconds you need to cross the square for the expensive ones. The clock is the only thing that can end a run: nothing chases you and nothing kills you. Eight squares grow from a side street to a whole district, and each has a points target worked out from what is actually on it rather than picked out of the air.

How to play Hole Eater

  1. Drag anywhere on the square and the hole moves toward your finger. Arrow keys work too.
  2. Anything the same size as the hole or smaller falls in. Bigger things are drawn faded and cannot be touched yet.
  3. Everything you swallow adds to your size as well as your score, so growth comes from eating and nothing else.
  4. Each time you cross a growth threshold, a new class of object starts to fit — the line under the square tells you how far off the next one is.
  5. A bigger hole is a slower hole. Growth is a trade against the time you have left to reach the far corners.
  6. Nothing can hurt you. The only end to a run is the clock.
  7. Hit the points target to unlock the next square, and about forty per cent clear of it for three stars.
  8. The targets are set from what is actually on each square, so every one of them is reachable.

Tips

  • Sweep, do not chase. Dragging in a long line through a cluster of bins picks up five or six on one pass, where darting at them one by one costs the same seconds for a third of the score.
  • Look at the faded things early. Where the buses and stalls are decides your route long before you can eat them.
  • The cheapest growth is the cluster nearest your next big target. Growing in the wrong corner of the square is how a run ends short.
  • Do not finish the small stuff. Once benches fit, benches are worth six bins — stop hoovering up bins unless they are directly on the way.
  • A stall is worth thirty and a bus seventy, so a run that ends with one bus swallowed usually beats one that cleared the entire small half of the square.
  • Watch the clock against the far side. At full size you cross the square in about half the time you did at the start.
  • New Square generates a different layout at the same difficulty; Try Again replays the identical one, which is the best way to test a better route.

FAQ

Is Hole Eater free to play?

Yes. It runs in your browser with no download, no sign-up and nothing to buy. All eight squares are included and unlock as you hit their targets.

Why will the hole not swallow that bus?

Because it is above your current size class. Objects have five tiers and the hole only takes what its tier allows, however squarely it is sitting on it. Eat smaller things and the bus will fit.

Does the hole really get slower?

Yes, and it is the central trade. Speed falls as the hole grows — with a floor, so a full-grown hole is still playable — which means eating cheap things for the growth costs you real seconds.

Can I lose?

Only against the clock. Nothing chases the hole and nothing damages it. Missing the target just means the square stays locked until you beat it.

Are the targets fair?

They are computed from the props on each square — roughly sixty per cent of everything there. An earlier draft used round numbers and one square asked for more points than it contained, which is exactly the kind of mistake that never announces itself.

Is this a multiplayer game?

No. It is single-player and offline against a clock, with no accounts and no other players. If you have seen the same idea as a battle game, this is the solo version of the mechanic.

Is the square the same every time?

Try Again replays the identical layout so you can test a different route. New Square generates a different one with the same mix of objects and the same target.

Does Hole Eater work on a phone?

Yes. Dragging is the whole control, the entire square is always in frame so you can plan a route, and the frame is square on desktop and portrait on phones.